Dusknoir

LV.

42

HP

120

Stage 2 Pokémon

Evolves from:

Dusclops

Pokémon Type:

Psychic 

Poké-POWER: 

Dark Palm

Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.

Attacks:

Psychic Psychic Colorless

Hard Feelings

Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

Illustrator:

Takabon

Weakness:

Darkness  +30

Resistance:

Colorless  -20

Retreat Cost:

1 Energy Card  1 Energy Card  1 Energy Card 

Diamond & Pearl

#2

Rarity:

Rare Holo